Post by Lexus Astra Kogan on Jul 31, 2009 11:21:07 GMT -5
Geminio
Pronunciation: /dʒɛˈmɪni.oʊ/ Jeh-MIN-ee-oh
Description: Creates a duplicate of any object upon which it is cast. As revealed by the goblin Griphook, any copies created are worthless.
(Gemino Curse)
Description: Whenever an object affected by this curse is touched, it duplicates itself into many useless copies to hide the original. To add confusion and eventually fill the surrounding area with copies, the copies also duplicate.
Glisseo
Pronunciation: /ˈɡlɪsiː.oʊ/ GLIS-ee-oh or /ɡlɪˈseɪ.oʊ/ glis-EH-oh
Description: Causes the steps on a stairway to flatten and form a ramp or slide.
(Gripping Charm)
Description: Used to help someone grip something with more effectiveness. This charm is placed upon Quaffles to help Chasers carry the Quaffle whilst simultaneously holding their brooms.
(Hair Loss Curse)
Description: Causes one to lose one's hair.
(Hair-Thickening Charm)
Description: Thickens one's hair.
Homenum Revelio
Pronunciation: /ˈhɒmɛnəm rɛˈvɛlioʊ/ HOM-in-um Reh-VAY-lee-oh
Description: Reveals humans near the caster.
(Homorphus Charm)
Description: Causes an Animagus or transfigured object to assume its normal shape.
(Horton-Keitch Braking Charm)
Description: This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides.
(Hot-Air Charm)
Description: Causes wand to emit hot air.
(Hover Charm)
Description: An object is levitated off the ground and moved according to the caster.
(Hurling Hex)
Description: Causes brooms to vibrate violently in the air and try to buck their rider off.
Impedimenta (Impediment Jinx, Impediment Curse)
Pronunciation: /ɪmˌpɛdɪˈmɛntə/ im-ped-ih-MEN-tah
Description: This powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster. The extent to which the spell's specific action can be controlled by the caster is not made clear. If this spell does bind, it does eventually wear off as stated in Deathly Hallows.
Imperio (Imperius Curse)
Pronunciation: /ɪmˈpiːri.ˌoʊ/ im-PAIR-ee-oh
Description: Causes the victim of the curse to obey the spoken/unspoken commands of the caster. The experience of being controlled by this curse is described as a complete, wonderful release from any sense of responsibility or worry over one's actions, at the price of one's free will. Resisting the effect of the curse is possible, however, and several individuals have been able to successfully overcome it, including Harry and both of the Crouches, who learn to resist the curse after being subjected to its effects for an extended period. Harry describes the feeling of being the caster as controlling a marionette through a wand (although Harry's particular experience is suspect due to his lack of commitment to casting Unforgivable Curses). One of the three Unforgivable Curses.
(Imperturbable Charm)
Description: Makes objects such as doors impenetrable (by everything, including sounds and objects).
Impervius (Impervius Charm)
Pronunciation: /ɪmˈpɜrvi.əs/ im-PER-vee-us
Description: This spell makes something repel (literally, become impervious to) substances and outside forces, including water.
Incarcerous
Pronunciation: /ɪŋˈkɑrsərəs/ in-CAR-sir-us
Description: Ties someone or something up with ropes.
Incendio
Pronunciation: /ɪnˈsɛndi.oʊ/ in-SEN-dee-oh
Description: Produces fire.[20] Flames burst out flying.
Inflomora
Pronunciation: /ˌɪnfləˈmɔərə/ IN-flə-MOR-ə
Description: Produces fire, but the flame will only appear, not 'fly'.
(Intruder Charm)
Description: Detects intruders and sounds an alarm.
Iverte Status
Description: Knocks the foe backwards in a spinning motion through the air.
Pronunciation: /dʒɛˈmɪni.oʊ/ Jeh-MIN-ee-oh
Description: Creates a duplicate of any object upon which it is cast. As revealed by the goblin Griphook, any copies created are worthless.
(Gemino Curse)
Description: Whenever an object affected by this curse is touched, it duplicates itself into many useless copies to hide the original. To add confusion and eventually fill the surrounding area with copies, the copies also duplicate.
Glisseo
Pronunciation: /ˈɡlɪsiː.oʊ/ GLIS-ee-oh or /ɡlɪˈseɪ.oʊ/ glis-EH-oh
Description: Causes the steps on a stairway to flatten and form a ramp or slide.
(Gripping Charm)
Description: Used to help someone grip something with more effectiveness. This charm is placed upon Quaffles to help Chasers carry the Quaffle whilst simultaneously holding their brooms.
(Hair Loss Curse)
Description: Causes one to lose one's hair.
(Hair-Thickening Charm)
Description: Thickens one's hair.
Homenum Revelio
Pronunciation: /ˈhɒmɛnəm rɛˈvɛlioʊ/ HOM-in-um Reh-VAY-lee-oh
Description: Reveals humans near the caster.
(Homorphus Charm)
Description: Causes an Animagus or transfigured object to assume its normal shape.
(Horton-Keitch Braking Charm)
Description: This spell was first used on the Comet 140 to prevent players from overshooting the goal posts and from flying off-sides.
(Hot-Air Charm)
Description: Causes wand to emit hot air.
(Hover Charm)
Description: An object is levitated off the ground and moved according to the caster.
(Hurling Hex)
Description: Causes brooms to vibrate violently in the air and try to buck their rider off.
Impedimenta (Impediment Jinx, Impediment Curse)
Pronunciation: /ɪmˌpɛdɪˈmɛntə/ im-ped-ih-MEN-tah
Description: This powerful spell is capable of tripping, freezing, binding, knocking back and generally impeding the target's progress towards the caster. The extent to which the spell's specific action can be controlled by the caster is not made clear. If this spell does bind, it does eventually wear off as stated in Deathly Hallows.
Imperio (Imperius Curse)
Pronunciation: /ɪmˈpiːri.ˌoʊ/ im-PAIR-ee-oh
Description: Causes the victim of the curse to obey the spoken/unspoken commands of the caster. The experience of being controlled by this curse is described as a complete, wonderful release from any sense of responsibility or worry over one's actions, at the price of one's free will. Resisting the effect of the curse is possible, however, and several individuals have been able to successfully overcome it, including Harry and both of the Crouches, who learn to resist the curse after being subjected to its effects for an extended period. Harry describes the feeling of being the caster as controlling a marionette through a wand (although Harry's particular experience is suspect due to his lack of commitment to casting Unforgivable Curses). One of the three Unforgivable Curses.
(Imperturbable Charm)
Description: Makes objects such as doors impenetrable (by everything, including sounds and objects).
Impervius (Impervius Charm)
Pronunciation: /ɪmˈpɜrvi.əs/ im-PER-vee-us
Description: This spell makes something repel (literally, become impervious to) substances and outside forces, including water.
Incarcerous
Pronunciation: /ɪŋˈkɑrsərəs/ in-CAR-sir-us
Description: Ties someone or something up with ropes.
Incendio
Pronunciation: /ɪnˈsɛndi.oʊ/ in-SEN-dee-oh
Description: Produces fire.[20] Flames burst out flying.
Inflomora
Pronunciation: /ˌɪnfləˈmɔərə/ IN-flə-MOR-ə
Description: Produces fire, but the flame will only appear, not 'fly'.
(Intruder Charm)
Description: Detects intruders and sounds an alarm.
Iverte Status
Description: Knocks the foe backwards in a spinning motion through the air.